An issue was spotted. If we use a segment filter in a query, and there are multiple matches within a given slot - only the first match is returned.
Tests didn't detect this. Now they do, and the issue is resolved.
Test takes a long time due to sleep (still need to work on that), but also FoldKeysFun uses ++ rather than [{B, K}|Acc] to extend the list. Order of magnitude speed-up for these queries by changing the way this accumulates
Originally had disabled the ability to lookup individual values when running in head_only mode. This is a saving of about 11% at PUT time (about 3 microseconds per PUT) on a macbook.
Not sure this saving is sufficient enought to justify the extra work if this is used as an AAE Keystore with Bitcask and LWW (when we need to lookup the current value before adjusting).
So reverted to re-adding support for HEAD requests with these keys.
Initial commit to add head_only mode to leveled. This allows leveled to receive batches of object changes, but where those objects exist only in the Penciller's Ledger (once they have been persisted within the Ledger).
The aim is to reduce significantly the cost of compaction. Also, the objects ar enot directly accessible (they can only be accessed through folds). Again this makes life easier during merging in the LSM trees (as no bloom filters have to be created).
Compression can be switched between LZ4 and zlib (native).
The setting to determine if compression should happen on receipt is now a macro definition in leveled_codec.
Provide a function for generating segmentfilter lists so that it can handle trees that are "too small".
Test those smaller trees - plus also false positives and cold caches
Note that accelerating segment_list queries will not work for tree sizes smaller than small. How to flag this up?
Should smaller tree sizes just be removed from leveled_tictac?
Initially with basic tests. If the SlotIndex has been cached, we can now use the slot index as it is based on the Segment hash algortihm.
This looks like it should lead to an order of magnitude improvement in querying for keys/clocks by segment ID.
This also required a slight tweak to the penciller keyfolder. It now caches the next answer from the SSTiter, rather than restart the iterator. When the IMMiter has many more entries than the SSTiter (as the sSTiter is being filtered but not the IMMiter) this could lead to lots of repeated folding.
When leveled is used with Riak, buckets and keys are always binaries. So we can treat them as such.
Want to move tictac tree testing away from the leveled internal tests, to a set of tests for the Riak scenario. so riak_SUITE created for this and other riak-specific backend tests.
Discovered a bug with search ranges in leveled_tree - this was uncovered by an intermittently fialing 19.3 test.
Test case added and bug fixed. It was due to a fialure to use end_key passed causing issues with particular manifests and full bucket ranges.
Introduce a dedicated module for all the different fold types. Also simplify the list of folders by deprecating those folds that should eb achieveable by fold_heads/fold_objects type folds but with smarter functions.
Makes sure that the fold functiosn also have better spec coverage, and are dialyzer checked.
As descibed in https://github.com/martinsumner/leveled/issues/92
Only the first fix was made.
Just to eb safe - archiving means renaming to another file with a different extension. Assumption is that renamed files cna be manually reaped if necessary.
Idea being that sometimes you may wish to compare a tictac tree between leveled and something that doesn't understand erlang:phash or term_to_binary. So allow the magic_hash to be used instead - and perhaps an extract function that does base64 encoding or something similar.