Add capability to exit a head or object fold with a throw
This allows for all fold functions to throw an exception to exit out of a fold with all dependencies still closed down as expected. This was previously available for key folds, which was necessary for the folds to work in Riak (as max_results in index queries depends one xiting the fold with an exception). This change now adds a ct test, and adds support for head folds, object folds (key order) and object folds (sqn order)
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4 changed files with 224 additions and 32 deletions
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@ -6,7 +6,8 @@
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-define(KEY_ONLY, {false, undefined}).
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-export([all/0]).
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-export([single_object_with2i/1,
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-export([breaking_folds/1,
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single_object_with2i/1,
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small_load_with2i/1,
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query_count/1,
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multibucket_fold/1,
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@ -14,6 +15,7 @@
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rotating_objects/1]).
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all() -> [
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breaking_folds,
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single_object_with2i,
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small_load_with2i,
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query_count,
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@ -23,6 +25,170 @@ all() -> [
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].
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breaking_folds(_Config) ->
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% Run various iterators and show that they can be broken by throwing an
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% exception from within the fold
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KeyCount = 10000,
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RootPath = testutil:reset_filestructure(),
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StartOpts1 = [{root_path, RootPath},
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{max_journalsize, 10000000},
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{sync_strategy, testutil:sync_strategy()}],
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{ok, Bookie1} = leveled_bookie:book_start(StartOpts1),
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ObjectGen = testutil:get_compressiblevalue_andinteger(),
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IndexGen = testutil:get_randomindexes_generator(8),
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ObjL1 = testutil:generate_objects(KeyCount,
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binary_uuid,
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[],
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ObjectGen,
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IndexGen),
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testutil:riakload(Bookie1, ObjL1),
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% Find all keys index, and then same again but stop at a midpoint using a
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% throw
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{async, IdxFolder} =
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leveled_bookie:book_indexfold(Bookie1,
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list_to_binary("Bucket"),
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{fun testutil:foldkeysfun/3, []},
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{"idx1_bin", "#", "|"},
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{true, undefined}),
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KeyList1 = lists:reverse(IdxFolder()),
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io:format("Index fold with result size ~w~n", [length(KeyList1)]),
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true = KeyCount == length(KeyList1),
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{MidTerm, MidKey} = lists:nth(KeyCount div 2, KeyList1),
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FoldKeyThrowFun =
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fun(_B, {Term, Key}, Acc) ->
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case {Term, Key} > {MidTerm, MidKey} of
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true ->
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throw({stop_fold, Acc});
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false ->
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[{Term, Key}|Acc]
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end
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end,
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{async, IdxFolderToMidK} =
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leveled_bookie:book_indexfold(Bookie1,
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list_to_binary("Bucket"),
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{FoldKeyThrowFun, []},
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{"idx1_bin", "#", "|"},
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{true, undefined}),
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CatchingFold =
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fun(AsyncFolder) ->
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try
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AsyncFolder()
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catch
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throw:{stop_fold, Acc} ->
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Acc
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end
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end,
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KeyList2 = lists:reverse(CatchingFold(IdxFolderToMidK)),
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io:format("Index fold with result size ~w~n", [length(KeyList2)]),
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true = KeyCount div 2 == length(KeyList2),
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HeadFoldFun =
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fun(_B, K, PO, Acc) ->
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{proxy_object, _MDBin, Size, _FF} = binary_to_term(PO),
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[{K, Size}|Acc]
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end,
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{async, HeadFolder} =
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leveled_bookie:book_headfold(Bookie1,
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?RIAK_TAG,
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{HeadFoldFun, []},
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true, true, false),
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KeySizeList1 = lists:reverse(HeadFolder()),
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io:format("Head fold with result size ~w~n", [length(KeySizeList1)]),
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true = KeyCount == length(KeySizeList1),
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{MidHeadKey, _MidSize} = lists:nth(KeyCount div 2, KeySizeList1),
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FoldThrowFun =
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fun(FoldFun) ->
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fun(B, K, PO, Acc) ->
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case K > MidHeadKey of
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true ->
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throw({stop_fold, Acc});
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false ->
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FoldFun(B, K, PO, Acc)
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end
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end
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end,
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{async, HeadFolderToMidK} =
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leveled_bookie:book_headfold(Bookie1,
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?RIAK_TAG,
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{FoldThrowFun(HeadFoldFun), []},
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true, true, false),
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KeySizeList2 = lists:reverse(CatchingFold(HeadFolderToMidK)),
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io:format("Head fold with result size ~w~n", [length(KeySizeList2)]),
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true = KeyCount div 2 == length(KeySizeList2),
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ObjFoldFun =
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fun(_B, K, V, Acc) ->
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[{K,byte_size(V)}|Acc]
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end,
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{async, ObjectFolderKO} =
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leveled_bookie:book_objectfold(Bookie1,
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?RIAK_TAG,
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{ObjFoldFun, []},
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false,
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key_order),
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ObjSizeList1 = lists:reverse(ObjectFolderKO()),
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io:format("Obj fold with result size ~w~n", [length(ObjSizeList1)]),
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true = KeyCount == length(ObjSizeList1),
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{async, ObjFolderToMidK} =
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leveled_bookie:book_objectfold(Bookie1,
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?RIAK_TAG,
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{FoldThrowFun(ObjFoldFun), []},
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false,
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key_order),
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ObjSizeList2 = lists:reverse(CatchingFold(ObjFolderToMidK)),
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io:format("Object fold with result size ~w~n", [length(ObjSizeList2)]),
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true = KeyCount div 2 == length(ObjSizeList2),
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% Object folds which are SQN order use a different path through the code,
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% so testing that here. Note that it would not make sense to have a fold
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% that was terminated by reaching a point in the key range .. as results
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% will not be passed to the fold function in key order
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{async, ObjectFolderSO} =
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leveled_bookie:book_objectfold(Bookie1,
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?RIAK_TAG,
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{ObjFoldFun, []},
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false,
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sqn_order),
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ObjSizeList1_SO = lists:reverse(ObjectFolderSO()),
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io:format("Obj fold with result size ~w~n", [length(ObjSizeList1_SO)]),
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true = KeyCount == length(ObjSizeList1_SO),
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% Exit fold when we've reached a thousand accumulated obects
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FoldThrowThousandFun =
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fun(FoldFun) ->
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fun(B, K, PO, Acc) ->
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case length(Acc) == 1000 of
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true ->
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throw({stop_fold, Acc});
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false ->
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FoldFun(B, K, PO, Acc)
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end
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end
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end,
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{async, ObjFolderTo1K} =
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leveled_bookie:book_objectfold(Bookie1,
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?RIAK_TAG,
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{FoldThrowThousandFun(ObjFoldFun), []},
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false,
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sqn_order),
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ObjSizeList2_SO = lists:reverse(CatchingFold(ObjFolderTo1K)),
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io:format("Object fold with result size ~w~n", [length(ObjSizeList2_SO)]),
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true = 1000 == length(ObjSizeList2_SO),
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ok = leveled_bookie:book_close(Bookie1),
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testutil:reset_filestructure().
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single_object_with2i(_Config) ->
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% Load a single object with an integer and a binary
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% index and query for it
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