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cowboy/doc/src/manual/cowboy_loop.asciidoc
Loïc Hoguin a45813c60f
Allow passing options to sub protocols
Before this commit we had an issue where configuring a
Websocket connection was simply not possible without
doing magic, adding callbacks or extra return values.
The init/2 function only allowed setting hibernate
and timeout options.

After this commit, when switching to a different
type of handler you can either return

  {module, Req, State}

or

  {module, Req, State, Opts}

where Opts is any value (as far as the sub protocol
interface is concerned) and is ultimately checked
by the custom handlers.

A large protocol like Websocket would accept only
a map there, with many different options, while a
small interface like loop handlers would allow
passing hibernate and nothing else.

For Websocket, hibernate must be set from the
websocket_init/1 callback, because init/2 executes
in a separate process.

Sub protocols now have two callbacks: one with the
Opts value, one without.

The loop handler code was largely reworked and
simplified. It does not need to manage a timeout
or read from the socket anymore, it's the job of
the protocol code. A lot of unnecessary stuff was
therefore removed.

Websocket compression must now be enabled from
the handler options instead of per listener. This
means that a project can have two separate Websocket
handlers with different options. Compression is
still disabled by default, and the idle_timeout
value was changed from inifnity to 60000 (60 seconds),
as that's safer and is also a good value for mobile
devices.
2017-02-18 18:26:20 +01:00

80 lines
2.1 KiB
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= cowboy_loop(3)
== Name
cowboy_loop - Loop handlers
== Description
The module `cowboy_loop` defines a callback interface for
long running HTTP connections.
You should switch to this behavior for long polling,
server-sent events and similar long-running requests.
There are generally two usage patterns:
* Loop until receiving a specific message, then send
a response and stop execution (for example long polling);
* Or initiate a response in `init/2` and stream the
body in `info/3` as necessary (for example server-sent events).
== Callbacks
Loop handlers implement the following interface:
[source,erlang]
----
init(Req, State)
-> {cowboy_loop, Req, State}
| {cowboy_loop, Req, State, hibernate}
info(Info, Req, State)
-> {ok, Req, State}
| {ok, Req, State, hibernate}
| {stop, Req, State}
terminate(Reason, Req, State) -> ok %% optional
Req :: cowboy_req:req()
State :: any()
Info :: any()
Reason :: stop
| {crash, error | exit | throw, any()}
----
The `init/2` callback is common to all handlers. To switch
to the loop behavior, it must return `cowboy_loop` as the
first element of the tuple.
The `info/3` callback will be called for every Erlang message
received. It may choose to continue the receive loop or stop
it.
The optional `terminate/3` callback will ultimately be called
with the reason for the termination of the handler.
Cowboy will terminate the process right after this. There
is no need to perform any cleanup in this callback.
The following terminate reasons are defined for loop handlers:
stop::
The handler requested to close the connection by returning
a `stop` tuple.
{crash, Class, Reason}::
A crash occurred in the handler. `Class` and `Reason` can be
used to obtain more information about the crash. The function
`erlang:get_stacktrace/0` can also be called to obtain the
stacktrace of the process when the crash occurred.
== Changelog
* *2.0*: Loop handlers no longer need to handle overflow/timeouts.
* *1.0*: Behavior introduced.
== See also
link:man:cowboy(7)[cowboy(7)],
link:man:cowboy_handler(3)[cowboy_handler(3)]