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![]() We now read from the socket to be able to detect errors or TCP close events, and buffer the data if any. Once the data receive goes over a certain limit, which defaults to 5000 bytes, we simply close the connection with an {error, overflow} reason. |
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.. | ||
cowboy.app.src | ||
cowboy.erl | ||
cowboy_app.erl | ||
cowboy_bstr.erl | ||
cowboy_client.erl | ||
cowboy_clock.erl | ||
cowboy_handler.erl | ||
cowboy_http.erl | ||
cowboy_http_handler.erl | ||
cowboy_loop_handler.erl | ||
cowboy_middleware.erl | ||
cowboy_multipart.erl | ||
cowboy_protocol.erl | ||
cowboy_req.erl | ||
cowboy_rest.erl | ||
cowboy_router.erl | ||
cowboy_static.erl | ||
cowboy_sup.erl | ||
cowboy_websocket.erl | ||
cowboy_websocket_handler.erl |