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cowboy/doc/src/guide/ws_protocol.asciidoc
Loïc Hoguin a45813c60f
Allow passing options to sub protocols
Before this commit we had an issue where configuring a
Websocket connection was simply not possible without
doing magic, adding callbacks or extra return values.
The init/2 function only allowed setting hibernate
and timeout options.

After this commit, when switching to a different
type of handler you can either return

  {module, Req, State}

or

  {module, Req, State, Opts}

where Opts is any value (as far as the sub protocol
interface is concerned) and is ultimately checked
by the custom handlers.

A large protocol like Websocket would accept only
a map there, with many different options, while a
small interface like loop handlers would allow
passing hibernate and nothing else.

For Websocket, hibernate must be set from the
websocket_init/1 callback, because init/2 executes
in a separate process.

Sub protocols now have two callbacks: one with the
Opts value, one without.

The loop handler code was largely reworked and
simplified. It does not need to manage a timeout
or read from the socket anymore, it's the job of
the protocol code. A lot of unnecessary stuff was
therefore removed.

Websocket compression must now be enabled from
the handler options instead of per listener. This
means that a project can have two separate Websocket
handlers with different options. Compression is
still disabled by default, and the idle_timeout
value was changed from inifnity to 60000 (60 seconds),
as that's safer and is also a good value for mobile
devices.
2017-02-18 18:26:20 +01:00

69 lines
2.5 KiB
Text

[[ws_protocol]]
== The Websocket protocol
This chapter explains what Websocket is and why it is
a vital component of soft realtime Web applications.
=== Description
Websocket is an extension to HTTP that emulates plain TCP
connections between the client, typically a Web browser,
and the server. It uses the HTTP Upgrade mechanism to
establish the connection.
Websocket connections are fully asynchronous, unlike
HTTP/1.1 (synchronous) and HTTP/2 (asynchronous, but the
server can only initiate streams in response to requests).
With Websocket, the client and the server can both send
frames at any time without any restriction. It is closer
to TCP than any of the HTTP protocols.
Websocket is an IETF standard. Cowboy supports the standard
and all drafts that were previously implemented by browsers,
excluding the initial flawed draft sometimes known as
"version 0".
=== Websocket vs HTTP/2
For a few years Websocket was the only way to have a
bidirectional asynchronous connection with the server.
This changed when HTTP/2 was introduced. While HTTP/2
requires the client to first perform a request before
the server can push data, this is only a minor restriction
as the client can do so just as it connects.
Websocket was designed as a kind-of-TCP channel to a
server. It only defines the framing and connection
management and lets the developer implement a protocol
on top of it. For example you could implement IRC over
Websocket and use a Javascript IRC client to speak to
the server.
HTTP/2 on the other hand is just an improvement over
the HTTP/1.1 connection and request/response mechanism.
It has the same semantics as HTTP/1.1.
If all you need is to access an HTTP API, then HTTP/2
should be your first choice. On the other hand, if what
you need is a different protocol, then you can use
Websocket to implement it.
=== Implementation
Cowboy implements Websocket as a protocol upgrade. Once the
upgrade is performed from the `init/2` callback, Cowboy
switches to Websocket. Please consult the next chapter for
more information on initiating and handling Websocket
connections.
The implementation of Websocket in Cowboy is validated using
the Autobahn test suite, which is an extensive suite of tests
covering all aspects of the protocol. Cowboy passes the
suite with 100% success, including all optional tests.
Cowboy's Websocket implementation also includes the
permessage-deflate and x-webkit-deflate-frame compression
extensions.
Cowboy will automatically use compression when the
`compress` option is returned from the `init/2` function.