When enabled the connection process will automatically hibernate.
Because hibernation triggers GC, this can be used as a way to
keep memory usage lower, at the cost of performance.
The problem was that when a request immediately following another
request with a large enough body, the data for the new request
(including headers) would be buffered waiting for more data,
instead of being processed immediately. If no more data came
in on the socket the request_timeout would eventually trigger.
Now the buffer is processed immediately.
A new option reset_idle_timeout_on_send has been added.
When set to 'true', the idle timeout is reset not only
when data is received, but also when data is sent.
This allows sending large responses without having to
worry about timeouts triggering.
The default is currently unchanged but might change in
a future release.
LH: Greatly reworked the implementation so that the
timeout gets reset on almost all socket writes.
This essentially completely supersets the original
work. Tests are mostly the same although I
refactored a bit to avoid test code duplication.
This commit also changes HTTP/2 behavior a little when
data is received: Cowboy will not attempt to update the
window before running stream handler commands to avoid
sending WINDOW_UPDATE frames twice. Now it has some
small heuristic to ensure they can only be sent once
at most.
The socket staying open meant that the graceful shut down
of the Cowboy listeners were waiting for the connections
to be closed gracefully (or a timeout). Closing explicitly
where it makes sense ensures we don't unnecessarily wait.
This commit removes a full minute in the run time of all
Cowboy test suites (minus examples).
Sending extra response prevented by terminating all streams except
the one currently executing.
LH: Reworded some variables to make what happens more obvious.
Note: This commit makes cowboy depend on cowlib master.
Graceful shutdown for HTTP/2:
1. A GOAWAY frame with the last stream id set to 2^31-1 is sent and a
timer is started (goaway_initial_timeout, default 1000ms), to wait
for any in-flight requests sent by the client, and the status is set
to 'closing_initiated'. If the client responds with GOAWAY and closes
the connection, we're done.
2. A second GOAWAY frame is sent with the actual last stream id and the
status is set to 'closing'. If no streams exist, the connection
terminates. Otherwise a second timer (goaway_complete_timeout,
default 3000ms) is started, to wait for the streams to complete. New
streams are not accepted when status is 'closing'.
3. If all streams haven't completed after the second timeout, the
connection is forcefully terminated.
Graceful shutdown for HTTP/1.x:
1. If a request is currently being handled, it is waited for and the
response is sent back to the client with the header "Connection:
close". Then, the connection is closed.
2. If the current request handler is not finished within the time
configured in transport option 'shutdown' (default 5000ms), the
connection process is killed by its supervisor (ranch).
Implemented for HTTP/1.x and HTTP/2 in the following scenarios:
* When receiving exit signal 'shutdown' from the supervisor (e.g. when
cowboy:stop_listener/3 is called).
* When a connection process is requested to terminate using
sys:terminate/2,3.
LH: Edited tests a bit and added todos for useful tests to add.
It allows disabling the chunked transfer-encoding. It
can also be disabled on a per-request basis, although
it will be ignored for responses that are not streamed.
We now flush messages that are specific to cowboy_http only.
Stream handlers should also flush their own specific messages
if necessary, although timeouts will be flushed regardless
of where they originate from.
Also renames the http_SUITE to old_http_SUITE to distinguish
new tests from old tests. Most old tests need to be removed
or converted eventually as they're legacy tests from Cowboy 1.0.
Currently cowboy assumes that idle_timeout or request_timeout is
a number and always starts timers. Similar situation takes place
in case of preface_timeout for http2. This commit adds case for
handling infinity as a timeout, allowing to not start mentioned
timers.
Bad chunk sizes used to be accepted and could result in
a badly parsed body or a timeout. They are now properly
rejected.
Chunk extensions now have a hard limit of 129 characters.
I haven't heard of anyone using them and Cowboy does not
provide an interface for them, but we can always increase
or make configurable if it ever becomes necessary (but
I honestly doubt it).
Also a test from the old http suite could be removed. Yay!
They are now cowboy:start_clear/3 and cowboy:start_tls/3.
The NumAcceptors argument can be specified via the
num_acceptor transport option. Ranch has been updated
to 1.4.0 to that effect.