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Websocket: Allow setting the max_frame_size option dynamically
This can be used to limit the maximum frame size before some authentication or other validation is completed.
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commit
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3 changed files with 59 additions and 11 deletions
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@ -615,14 +615,16 @@ commands([{active, Active}|Tail], State0=#state{active=Active0}, Data) when is_b
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commands(Tail, State#state{active=Active}, Data);
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commands([{deflate, Deflate}|Tail], State, Data) when is_boolean(Deflate) ->
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commands(Tail, State#state{deflate=Deflate}, Data);
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commands([{set_options, SetOpts}|Tail], State0=#state{opts=Opts}, Data) ->
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State = case SetOpts of
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#{idle_timeout := IdleTimeout} ->
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commands([{set_options, SetOpts}|Tail], State0, Data) ->
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State = maps:fold(fun
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(idle_timeout, IdleTimeout, StateF=#state{opts=Opts}) ->
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%% We reset the number of ticks when changing the idle_timeout option.
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set_idle_timeout(State0#state{opts=Opts#{idle_timeout => IdleTimeout}}, 0);
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_ ->
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State0
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end,
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set_idle_timeout(StateF#state{opts=Opts#{idle_timeout => IdleTimeout}}, 0);
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(max_frame_size, MaxFrameSize, StateF=#state{opts=Opts}) ->
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StateF#state{opts=Opts#{max_frame_size => MaxFrameSize}};
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(_, _, StateF) ->
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StateF
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end, State0, SetOpts),
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commands(Tail, State, Data);
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commands([{shutdown_reason, ShutdownReason}|Tail], State, Data) ->
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commands(Tail, State#state{shutdown_reason=ShutdownReason}, Data);
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@ -11,10 +11,21 @@ init(Req, RunOrHibernate) ->
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{cowboy_websocket, Req, RunOrHibernate,
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#{idle_timeout => infinity}}.
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websocket_handle(Frame={text, <<"idle_timeout_short">>}, State=run) ->
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{[{set_options, #{idle_timeout => 500}}, Frame], State};
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websocket_handle(Frame={text, <<"idle_timeout_short">>}, State=hibernate) ->
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{[{set_options, #{idle_timeout => 500}}, Frame], State, hibernate}.
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%% Set the idle_timeout option dynamically.
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websocket_handle({text, <<"idle_timeout_short">>}, State=run) ->
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{[{set_options, #{idle_timeout => 500}}], State};
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websocket_handle({text, <<"idle_timeout_short">>}, State=hibernate) ->
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{[{set_options, #{idle_timeout => 500}}], State, hibernate};
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%% Set the max_frame_size option dynamically.
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websocket_handle({text, <<"max_frame_size_small">>}, State=run) ->
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{[{set_options, #{max_frame_size => 1000}}], State};
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websocket_handle({text, <<"max_frame_size_small">>}, State=hibernate) ->
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{[{set_options, #{max_frame_size => 1000}}], State, hibernate};
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%% We just echo binary frames.
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websocket_handle(Frame={binary, _}, State=run) ->
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{[Frame], State};
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websocket_handle(Frame={binary, _}, State=hibernate) ->
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{[Frame], State, hibernate}.
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websocket_info(_Info, State) ->
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{[], State}.
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@ -296,6 +296,41 @@ websocket_set_options_idle_timeout(Config) ->
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error(timeout)
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end.
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websocket_set_options_max_frame_size(Config) ->
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doc("The max_frame_size option can be modified using the "
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"command {set_options, Opts} at runtime."),
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ConnPid = gun_open(Config),
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StreamRef = gun:ws_upgrade(ConnPid, "/set_options"),
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receive
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{gun_upgrade, ConnPid, StreamRef, [<<"websocket">>], _} ->
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ok;
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{gun_response, ConnPid, _, _, Status, Headers} ->
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exit({ws_upgrade_failed, Status, Headers});
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{gun_error, ConnPid, StreamRef, Reason} ->
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exit({ws_upgrade_failed, Reason})
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after 1000 ->
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error(timeout)
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end,
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%% We first send a 1MB frame to confirm that yes, we can
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%% send a frame that large. The default max_frame_size is infinity.
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gun:ws_send(ConnPid, StreamRef, {binary, <<0:8000000>>}),
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{ws, {binary, <<0:8000000>>}} = gun:await(ConnPid, StreamRef),
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%% Trigger the change in max_frame_size. From now on we will
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%% only allow frames of up to 1000 bytes.
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gun:ws_send(ConnPid, StreamRef, {text, <<"max_frame_size_small">>}),
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%% Confirm that we can send frames of up to 1000 bytes.
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gun:ws_send(ConnPid, StreamRef, {binary, <<0:8000>>}),
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{ws, {binary, <<0:8000>>}} = gun:await(ConnPid, StreamRef),
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%% Confirm that sending frames larger than 1000 bytes
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%% results in the closing of the connection.
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gun:ws_send(ConnPid, StreamRef, {binary, <<0:8008>>}),
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receive
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{gun_down, ConnPid, _, _, _} ->
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ok
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after 2000 ->
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error(timeout)
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end.
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websocket_shutdown_reason(Config) ->
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doc("The command {shutdown_reason, any()} can be used to "
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"change the shutdown reason of a Websocket connection."),
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