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Fix to prevent loop handler awakening immediately after response sent

If a loop handler sent a response (e.g. cowboy_req:chunked_reply/2,/3)
and then returns {loop, Req, HandlerState, hibernate} it
would have a {cowboy_req, resp_sent} message in its message queue. This
message would cause the process to immediately awaken, so it is flushed
before hibernation.
This commit is contained in:
James Fish 2013-02-17 00:17:43 +00:00
parent 6884a4949b
commit b61f535134

View file

@ -70,17 +70,17 @@ handler_init(Req, State, Handler, HandlerOpts) ->
{ok, Req2, HandlerState} ->
handler_handle(Req2, State, Handler, HandlerState);
{loop, Req2, HandlerState} ->
handler_before_loop(Req2, State, Handler, HandlerState);
handler_after_callback(Req2, State, Handler, HandlerState);
{loop, Req2, HandlerState, hibernate} ->
handler_before_loop(Req2, State#state{hibernate=true},
handler_after_callback(Req2, State#state{hibernate=true},
Handler, HandlerState);
{loop, Req2, HandlerState, Timeout} ->
State2 = handler_loop_timeout(State#state{loop_timeout=Timeout}),
handler_before_loop(Req2, State2, Handler, HandlerState);
handler_after_callback(Req2, State2, Handler, HandlerState);
{loop, Req2, HandlerState, Timeout, hibernate} ->
State2 = handler_loop_timeout(State#state{
hibernate=true, loop_timeout=Timeout}),
handler_before_loop(Req2, State2, Handler, HandlerState);
handler_after_callback(Req2, State2, Handler, HandlerState);
{shutdown, Req2, HandlerState} ->
terminate_request(Req2, State, Handler, HandlerState,
{normal, shutdown});
@ -133,6 +133,23 @@ handler_handle(Req, State, Handler, HandlerState) ->
error_terminate(Req, State)
end.
%% Update the state if the response was sent in the callback.
-spec handler_after_callback(Req, #state{}, module(), any())
-> {ok, Req, cowboy_middleware:env()}
| {error, 500, Req} | {suspend, module(), atom(), [any()]}
when Req::cowboy_req:req().
handler_after_callback(Req, State=#state{resp_sent=false}, Handler,
HandlerState) ->
receive
{cowboy_req, resp_sent} ->
handler_before_loop(Req, State#state{resp_sent=true}, Handler,
HandlerState)
after 0 ->
handler_before_loop(Req, State, Handler, HandlerState)
end;
handler_after_callback(Req, State, Handler, HandlerState) ->
handler_before_loop(Req, State, Handler, HandlerState).
%% We don't listen for Transport closes because that would force us
%% to receive data and buffer it indefinitely.
-spec handler_before_loop(Req, #state{}, module(), any())
@ -191,9 +208,6 @@ handler_loop(Req, State=#state{loop_buffer_size=NbBytes,
{Error, Socket, Reason} ->
terminate_request(Req, State, Handler, HandlerState,
{error, Reason});
{cowboy_req, resp_sent} ->
handler_before_loop(Req, State#state{resp_sent=true},
Handler, HandlerState);
{timeout, TRef, ?MODULE} ->
handler_after_loop(Req, State, Handler, HandlerState,
{normal, timeout});
@ -213,9 +227,9 @@ handler_call(Req, State, Handler, HandlerState, Message) ->
handler_after_loop(Req2, State, Handler, HandlerState2,
{normal, shutdown});
{loop, Req2, HandlerState2} ->
handler_before_loop(Req2, State, Handler, HandlerState2);
handler_after_callback(Req2, State, Handler, HandlerState2);
{loop, Req2, HandlerState2, hibernate} ->
handler_before_loop(Req2, State#state{hibernate=true},
handler_after_callback(Req2, State#state{hibernate=true},
Handler, HandlerState2)
catch Class:Reason ->
error_logger:error_msg(