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Update the Getting started chapter to new erlang.mk
Length of the chapter divided by 2! \o/
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@ -12,73 +12,82 @@ Cowboy, writing your first application and generating your first
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release. At the end of this chapter you should know everything
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you need to push your first Cowboy application to production.
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:: Application skeleton
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:: Bootstrap
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Let's start by creating this application. We will simply call it
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`hello_erlang`. This application will have the following directory
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structure:
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We are going to use the ^"erlang.mk^https://github.com/extend/erlang.mk
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build system. It also offers bootstrap features allowing us to
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quickly get started without having to deal with minute details.
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``` bash
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hello_erlang/
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src/
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hello_erlang.app.src
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hello_erlang_app.erl
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hello_erlang_sup.erl
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hello_handler.erl
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erlang.mk
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Makefile
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relx.config
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```
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Once the release is generated, we will also have the following
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files added:
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``` bash
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hello_erlang/
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ebin/
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hello_erlang.app
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hello_erlang_app.beam
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hello_erlang_sup.beam
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hello_handler.beam
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_rel/
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relx
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```
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As you can probably guess, the `.app.src` file end up becoming
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the `.app` file, and the `.erl` files are compiled into `.beam`.
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Then, the whole release will be copied into the `_rel/` directory.
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The `.app` file contains various informations about the application.
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It contains its name, a description, a version, a list of modules,
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default configuration and more.
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Using a build system like ^"erlang.mk^https://github.com/extend/erlang.mk^,
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the list of modules will be included automatically in the `.app` file,
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so you don't need to manually put them in your `.app.src` file.
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For generating the release, we will use ^"relx^https://github.com/erlware/relx
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as it is a much simpler alternative to the tool coming with Erlang.
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First, create the `hello_erlang` directory. It should have the same name
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as the application within it. Then we create the `src` directory inside
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it, which will contain the source code for our application.
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First, let's create the directory for our application.
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``` bash
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$ mkdir hello_erlang
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$ cd hello_erlang
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$ mkdir src
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```
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Let's first create the `hello_erlang.app.src` file. It should be pretty
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straightforward for the most part. You can use the following template
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and change what you like in it.
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Then we need to download `erlang.mk`. Either use the following
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command or download it manually.
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``` bash
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$ wget https://raw.githubusercontent.com/extend/erlang.mk/master/erlang.mk
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```
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We can now bootstrap our application. Since we are going to generate
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a release, we will also bootstrap it at the same time.
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``` bash
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$ make -f erlang.mk bootstrap bootstrap-rel
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```
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This creates a Makefile, a base application, and the release files
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necessary for creating the release. We can already build and start
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this release.
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``` bash
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$ make
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...
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$ ./_rel/hello_erlang_release/bin/hello_erlang_release console
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...
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(hello_erlang@127.0.0.1)1>
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```
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Entering the command `i().` will show the running processes, including
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one called `hello_erlang_sup`. This is the supervisor for our
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application.
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The release currently does nothing. In the rest of this chapter we
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will add Cowboy as a dependency and write a simple "Hello world!"
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handler.
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:: Cowboy setup
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To add Cowboy as a dependency of your application, we need to modify
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two files: the Makefile and the application resource file.
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Modifying the Makefile allows the build system to know it needs to
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fetch and compile Cowboy. To do that we simply need to add one line
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to our Makefile to make it look like this:
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``` Makefile
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PROJECT = hello_erlang
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DEPS = cowboy
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include erlang.mk
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```
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Modifying the application resource file, `src/hello_erlang.app.src`,
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allows the build system to know it needs to include Cowboy in the
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release and start it automatically. This is a different step because
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some dependencies are only needed during development.
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We are simply going to add `cowboy` to the list of `applications`,
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right after `stdlib`. Don't forget the comma separator.
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``` erlang
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{application, hello_erlang, [
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{description, "Hello world with Cowboy!"},
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{description, "Hello Erlang!"},
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{vsn, "0.1.0"},
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{modules, []},
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{registered, [hello_erlang_sup]},
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{registered, []},
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{applications, [
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kernel,
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stdlib,
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@ -89,218 +98,72 @@ and change what you like in it.
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]}.
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```
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The `modules` line will be replaced with the list of modules during
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compilation. Make sure to leave this line even if you do not use it
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directly.
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You may want to set a description for the application while you
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are editing the file.
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The `registered` value indicates which processes are registered by this
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application. You will often only register the top-level supervisor
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of the application.
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If you run `make` now and start the release, Cowboy will be included
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and started automatically. This is not enough however, as Cowboy
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doesn't do anything by default. We still need to tell Cowboy to
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listen for connections.
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The `applications` value lists the applications that must be started
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for this application to work. The Erlang release will start all the
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applications listed here automatically.
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:: Listening for connections
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The `mod` value defines how the application should be started. Erlang
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will use the `hello_erlang_app` module for starting the application.
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We will do this when our application starts. It's a two step process.
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First we need to define and compile the dispatch list, a list of
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routes that Cowboy will use to map requests to handler modules.
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Then we tell Cowboy to listen for connections.
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The `hello_erlang_app` module is what we call an application behavior.
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The application behavior must define two functions: `start/2` and
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`stop/1`, for starting and stopping the application. A typical
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application module would look like this:
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``` erlang
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-module(hello_erlang_app).
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-behavior(application).
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-export([start/2]).
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-export([stop/1]).
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start(_Type, _Args) ->
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hello_erlang_sup:start_link().
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stop(_State) ->
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ok.
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```
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That's not enough however. Since we are building a Cowboy based
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application, we also need to initialize Cowboy when we start our
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application.
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:: Setting up Cowboy
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Cowboy does nothing by default.
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Cowboy uses Ranch for handling the connections and provides convenience
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functions to start Ranch listeners.
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The `cowboy:start_http/4` function starts a listener for HTTP connections
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using the TCP transport. The `cowboy:start_https/4` function starts a
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listener for HTTPS connections using the SSL transport.
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Listeners are a group of processes that are used to accept and manage
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connections. The processes used specifically for accepting connections
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are called acceptors. The number of acceptor processes is unrelated to
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the maximum number of connections Cowboy can handle. Please refer to
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the ^"Ranch guide^http://ninenines.eu/docs/en/ranch/HEAD/guide/
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for in-depth information.
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Listeners are named. They spawn a given number of acceptors, listen for
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connections using the given transport options and pass along the protocol
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options to the connection processes. The protocol options must include
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the dispatch list for routing requests to handlers.
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The dispatch list is explained in greater details in the
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^"Routing^routing^ chapter. For the purpose of this example
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we will simply map all URLs to our handler `hello_handler`,
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using the wildcard `_` for both the hostname and path parts
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of the URL.
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This is what the `hello_erlang_app:start/2` function looks like
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with Cowboy initialized.
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Open the `src/hello_erlang_app.erl` file and add the necessary
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code to the `start/2` function to make it look like this:
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``` erlang
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start(_Type, _Args) ->
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Dispatch = cowboy_router:compile([
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%% {URIHost, list({URIPath, Handler, Opts})}
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{'_', [{'_', hello_handler, []}]}
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{'_', [{"/", hello_handler, []}]}
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]),
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%% Name, NbAcceptors, TransOpts, ProtoOpts
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cowboy:start_http(my_http_listener, 100,
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[{port, 8080}],
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cowboy:start_http(my_http_listener, 100, [{port, 8080}],
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[{env, [{dispatch, Dispatch}]}]
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),
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hello_erlang_sup:start_link().
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```
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Do note that we told Cowboy to start listening on port 8080.
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You can change this value if needed.
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The dispatch list is explained in great details in the
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^"Routing^routing^ chapter. For this tutorial we map the
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path `/` to the handler module `hello_handler`. This module
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doesn't exist yet, we still have to write it.
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Our application doesn't need to start any process, as Cowboy
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will automatically start processes for every incoming
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connections. We are still required to have a top-level supervisor
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however, albeit a fairly small one.
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If you build the release, start it and open ^http://localhost:8080
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now, you will get an error because the module is missing. Any
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other URL, like ^http://localhost:8080/test^, will result in a
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404 error.
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``` erlang
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-module(hello_erlang_sup).
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-behavior(supervisor).
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:: Handling requests
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-export([start_link/0]).
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-export([init/1]).
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Cowboy features different kinds of handlers, including REST
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and Websocket handlers. For this tutorial we will use a plain
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HTTP handler.
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start_link() ->
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supervisor:start_link({local, ?MODULE}, ?MODULE, []).
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First, let's generate a handler from a template.
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init([]) ->
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{ok, {{one_for_one, 10, 10}, []}}.
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``` bash
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$ make new t=cowboy_http n=hello_handler
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```
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Finally, we need to write the code for handling incoming requests.
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:: Handling HTTP requests
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Cowboy features many kinds of handlers. For this simple example,
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we will just use the plain HTTP handler, which has three callback
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functions: `init/3`, `handle/2` and `terminate/3`. You can find more
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information about the arguments and possible return values of these
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callbacks in the
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^"cowboy_http_handler function reference^http://ninenines.eu/docs/en/cowboy/HEAD/manual/cowboy_http_handler^.
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Our handler will only send a friendly hello back to the client.
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You can then open the `src/hello_handler.erl` file and modify
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the `handle/2` function like this to send a reply.
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``` erlang
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-module(hello_handler).
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-behavior(cowboy_http_handler).
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-export([init/3]).
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-export([handle/2]).
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-export([terminate/3]).
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init(_Type, Req, _Opts) ->
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{ok, Req, undefined_state}.
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handle(Req, State) ->
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{ok, Req2} = cowboy_req:reply(200, [
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{<<"content-type">>, <<"text/plain">>}
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], <<"Hello World!">>, Req),
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handle(Req, State=#state{}) ->
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{ok, Req2} = cowboy_req:reply(200,
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[{<<"content-type">>, <<"text/plain">>}],
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<<"Hello Erlang!">>,
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Req),
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{ok, Req2, State}.
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terminate(_Reason, _Req, _State) ->
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ok.
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```
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The `Req` variable above is the Req object, which allows the developer
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to obtain information about the request and to perform a reply.
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Its usage is documented in the
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^"cowboy_req function reference^http://ninenines.eu/docs/en/cowboy/HEAD/manual/cowboy_req^.
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What the above code does is send a `200 OK` reply, with the
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`content-type` header set to `text/plain` and the response
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body set to `Hello Erlang!`.
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The code for our application is ready, so let's build a release!
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:: Compiling
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First we need to download `erlang.mk`.
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``` bash
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$ wget https://raw.github.com/extend/erlang.mk/master/erlang.mk
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$ ls
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src/
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erlang.mk
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```
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Then we need to create a Makefile that will include `erlang.mk`
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for building our application. We need to define the Cowboy
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dependency in the Makefile. Thankfully `erlang.mk` already
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knows where to find Cowboy as it features a package index,
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so we can just tell it to look there.
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``` Makefile
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PROJECT = hello_erlang
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DEPS = cowboy
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dep_cowboy = pkg://cowboy master
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include erlang.mk
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```
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Note that when creating production nodes you will most likely
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want to use a specific version of Cowboy instead of `master`,
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and properly test your release every time you update Cowboy.
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If you type `make` in a shell now, your application should build
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as expected. If you get compilation errors, double check that you
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haven't made any typo when creating the previous files.
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``` bash
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$ make
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```
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:: Generating the release
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That's not all however, as we want to create a working release.
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For that purpose, we need to create a `relx.config` file. When
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this file exists, `erlang.mk` will automatically download `relx`
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and build the release when you type `make`.
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In the `relx.config` file, we only need to tell `relx` that
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we want the release to include the `hello_erlang` application,
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and that we want an extended start script for convenience.
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`relx` will figure out which other applications are required
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by looking into the `.app` files for dependencies.
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``` erlang
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{release, {hello_erlang, "1"}, [hello_erlang]}.
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{extended_start_script, true}.
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```
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The `release` value is used to specify the release name, its
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version, and the applications to be included.
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We can now build and start the release.
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``` bash
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$ make
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$ ./_rel/hello_erlang/bin/hello_erlang console
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```
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If you then access `http://localhost:8080` using your browser,
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you should receive a nice greet!
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If you build the release, start it and open ^http://localhost:8080
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in your browser, you should get a nice `Hello Erlang!` displayed!
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