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Fix bugs related to HTTP/1.1 pipelining

The flow control is now only set to infinity when we are
skipping the request body of the stream that is being
terminated. This fixes a bug where it was set to infinity
while reading a subsequent request's body, leading to a
crash.

The timeout is no longer reset on stream termination.
Timeout handling is already done when receiving data
from the socket and doing a reset on stream termination
was leading to the wrong timeout being set or the right
timeout being reset needlessly.
This commit is contained in:
Loïc Hoguin 2020-01-16 17:33:49 +01:00
parent edea415da8
commit 752297b153
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2 changed files with 21 additions and 19 deletions

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@ -1266,6 +1266,7 @@ stream_terminate(State0=#state{opts=Opts, in_streamid=InStreamID, in_state=InSta
children=Children0}, StreamID, Reason) ->
#stream{version=Version, local_expected_size=ExpectedSize, local_sent_size=SentSize}
= lists:keyfind(StreamID, #stream.id, Streams0),
%% Send a response or terminate chunks depending on the current output state.
State1 = #state{streams=Streams1} = case OutState of
wait when element(1, Reason) =:= internal_error ->
info(State0, StreamID, {response, 500, #{<<"content-length">> => <<"0">>}, <<>>});
@ -1280,19 +1281,15 @@ stream_terminate(State0=#state{opts=Opts, in_streamid=InStreamID, in_state=InSta
_ -> %% done or Version =:= 'HTTP/1.0'
State0
end,
%% Remove the stream from the state and reset the overriden options.
%% Stop the stream, shutdown children and reset overriden options.
{value, #stream{state=StreamState}, Streams}
= lists:keytake(StreamID, #stream.id, Streams1),
State2 = State1#state{streams=Streams, overriden_opts=#{}, flow=infinity},
%% Stop the stream.
stream_call_terminate(StreamID, Reason, StreamState, State2),
stream_call_terminate(StreamID, Reason, StreamState, State1),
Children = cowboy_children:shutdown(Children0, StreamID),
%% We reset the timeout if there are no active streams anymore.
State = set_timeout(State2#state{streams=Streams, children=Children}, request_timeout),
State = State1#state{overriden_opts=#{}, streams=Streams, children=Children},
%% We want to drop the connection if the body was not read fully
%% and we don't know its length or more remains to be read than
%% configuration allows.
%% @todo Only do this if Current =:= StreamID.
MaxSkipBodyLength = maps:get(max_skip_body_length, Opts, 1000000),
case InState of
#ps_body{length=undefined}
@ -1301,17 +1298,21 @@ stream_terminate(State0=#state{opts=Opts, in_streamid=InStreamID, in_state=InSta
#ps_body{length=Len, received=Received}
when InStreamID =:= OutStreamID, Received + MaxSkipBodyLength < Len ->
terminate(State, skip_body_too_large);
#ps_body{} when InStreamID =:= OutStreamID ->
stream_next(State#state{flow=infinity});
_ ->
%% Move on to the next stream.
NextOutStreamID = OutStreamID + 1,
case lists:keyfind(NextOutStreamID, #stream.id, Streams) of
false ->
State#state{out_streamid=NextOutStreamID, out_state=wait};
#stream{queue=Commands} ->
%% @todo Remove queue from the stream.
commands(State#state{out_streamid=NextOutStreamID, out_state=wait},
NextOutStreamID, Commands)
end
stream_next(State)
end.
stream_next(State=#state{out_streamid=OutStreamID, streams=Streams}) ->
NextOutStreamID = OutStreamID + 1,
case lists:keyfind(NextOutStreamID, #stream.id, Streams) of
false ->
State#state{out_streamid=NextOutStreamID, out_state=wait};
#stream{queue=Commands} ->
%% @todo Remove queue from the stream.
commands(State#state{out_streamid=NextOutStreamID, out_state=wait},
NextOutStreamID, Commands)
end.
stream_call_terminate(StreamID, Reason, StreamState, #state{opts=Opts}) ->