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Fix packet being dropped when using switch_protocol
This only happens if the switch takes too long, and should not happen unless a spawned process refuses to shut down immediately.
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@ -916,6 +916,13 @@ commands(State0=#state{ref=Ref, parent=Parent, socket=Socket, transport=Transpor
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%% @todo This should be the last stream running otherwise we need to wait before switching.
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%% @todo If there's streams opened after this one, fail instead of 101.
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State = cancel_timeout(State0),
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%% Before we send the 101 response we need to stop receiving data
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%% from the socket, otherwise the data might be receive before the
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%% call to flush/0 and we end up inadvertently dropping a packet.
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%%
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%% @todo Handle cases where the request came with a body. We need
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%% to process or skip the body before the upgrade can be completed.
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Transport:setopts(Socket, [{active, false}]),
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%% Send a 101 response, then terminate the stream.
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#state{streams=Streams} = info(State, StreamID, {inform, 101, Headers}),
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#stream{state=StreamState} = lists:keyfind(StreamID, #stream.id, Streams),
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