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Confirm Websocket pong frames are received by handlers
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commit
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2 changed files with 36 additions and 1 deletions
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@ -68,7 +68,8 @@ init_dispatch() ->
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{"/ws_timeout_cancel", ws_timeout_cancel, []},
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{"/ws_max_frame_size", ws_max_frame_size, []},
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{"/ws_deflate_opts", ws_deflate_opts_h, []},
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{"/ws_dont_validate_utf8", ws_dont_validate_utf8_h, []}
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{"/ws_dont_validate_utf8", ws_dont_validate_utf8_h, []},
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{"/ws_ping", ws_ping_h, []}
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]}
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]).
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@ -472,6 +473,17 @@ ws_max_frame_size_intermediate_fragment_close(Config) ->
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{error, closed} = gen_tcp:recv(Socket, 0, 6000),
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ok.
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ws_ping(Config) ->
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doc("Server initiated pings can receive a pong in response."),
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{ok, Socket, _} = do_handshake("/ws_ping", Config),
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%% Receive a server-sent ping.
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{ok, << 1:1, 0:3, 9:4, 0:1, 0:7 >>} = gen_tcp:recv(Socket, 0, 6000),
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%% Send a pong back with a 0 mask.
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ok = gen_tcp:send(Socket, << 1:1, 0:3, 10:4, 1:1, 0:7, 0:32 >>),
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%% Receive a text frame as a result.
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{ok, << 1:1, 0:3, 1:4, 0:1, 4:7, "OK!!" >>} = gen_tcp:recv(Socket, 0, 6000),
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ok.
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ws_send_close(Config) ->
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doc("Server-initiated close frame ends the connection."),
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{ok, Socket, _} = do_handshake("/ws_send_close", Config),
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