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Avoid resetting Websocket idle_timeout timer too often
`perf` has shown that Cowboy spends a lot of time cancelling and starting this timer. Instead of resetting for every data received, we now only reset a field in the state. Before it was working like this: - start idle timeout timer - on trigger, close the connection - on data, cancel and start again Now it's working like this: - start idle timeout timer for a tenth of its duration, with tick number = 0 - on trigger, if tick number != 10 - start the timer again, again for a tenth of its duration - increment tick number - on trigger, if tick number = 10 - close the connection - on data, set tick number to 0
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643b335ba8
commit
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3 changed files with 45 additions and 15 deletions
1
Makefile
1
Makefile
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@ -9,6 +9,7 @@ PROJECT_REGISTERED = cowboy_clock
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PLT_APPS = public_key ssl # ct_helper gun common_test inets
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CT_OPTS += -ct_hooks cowboy_ct_hook [] # -boot start_sasl
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#CT_OPTS += +JPperf true +S 1
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# Dependencies.
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@ -76,6 +76,14 @@
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}.
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-export_type([opts/0]).
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%% We don't want to reset the idle timeout too often,
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%% so we don't reset it on data. Instead we reset the
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%% number of ticks we have observed. We divide the
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%% timeout value by a value and that value becomes
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%% the number of ticks at which point we can drop
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%% the connection. This value is the number of ticks.
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-define(IDLE_TIMEOUT_TICKS, 10).
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-record(state, {
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parent :: undefined | pid(),
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ref :: ranch:ref(),
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@ -86,6 +94,7 @@
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handler :: module(),
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key = undefined :: undefined | binary(),
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timeout_ref = undefined :: undefined | reference(),
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timeout_num = 0 :: 0..?IDLE_TIMEOUT_TICKS,
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messages = undefined :: undefined | {atom(), atom(), atom()}
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| {atom(), atom(), atom(), atom()},
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hibernate = false :: boolean(),
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@ -297,9 +306,9 @@ takeover(Parent, Ref, Socket, Transport, _Opts, Buffer,
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undefined -> undefined;
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_ -> Transport:messages()
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end,
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State = loop_timeout(State0#state{parent=Parent,
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State = set_idle_timeout(State0#state{parent=Parent,
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ref=Ref, socket=Socket, transport=Transport,
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key=undefined, messages=Messages}),
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key=undefined, messages=Messages}, 0),
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%% We call parse_header/3 immediately because there might be
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%% some data in the buffer that was sent along with the handshake.
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%% While it is not allowed by the protocol to send frames immediately,
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@ -373,28 +382,39 @@ before_loop(State=#state{hibernate=true}, HandlerState, ParseState) ->
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before_loop(State, HandlerState, ParseState) ->
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loop(State, HandlerState, ParseState).
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-spec loop_timeout(#state{}) -> #state{}.
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loop_timeout(State=#state{opts=Opts, timeout_ref=PrevRef}) ->
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-spec set_idle_timeout(#state{}, 0..?IDLE_TIMEOUT_TICKS) -> #state{}.
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set_idle_timeout(State=#state{opts=Opts, timeout_ref=PrevRef}, TimeoutNum) ->
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%% Most of the time we don't need to cancel the timer since it
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%% will have triggered already. But this call is harmless so
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%% it is kept to simplify the code as we do need to cancel when
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%% options are changed dynamically.
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_ = case PrevRef of
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undefined -> ignore;
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PrevRef -> erlang:cancel_timer(PrevRef)
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end,
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case maps:get(idle_timeout, Opts, 60000) of
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infinity ->
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State#state{timeout_ref=undefined};
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State#state{timeout_ref=undefined, timeout_num=TimeoutNum};
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Timeout ->
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TRef = erlang:start_timer(Timeout, self(), ?MODULE),
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State#state{timeout_ref=TRef}
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TRef = erlang:start_timer(Timeout div ?IDLE_TIMEOUT_TICKS, self(), ?MODULE),
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State#state{timeout_ref=TRef, timeout_num=TimeoutNum}
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end.
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-define(reset_idle_timeout(State), State#state{timeout_num=0}).
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tick_idle_timeout(State=#state{timeout_num=?IDLE_TIMEOUT_TICKS}, HandlerState, _) ->
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websocket_close(State, HandlerState, timeout);
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tick_idle_timeout(State=#state{timeout_num=TimeoutNum}, HandlerState, ParseState) ->
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before_loop(set_idle_timeout(State, TimeoutNum + 1), HandlerState, ParseState).
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-spec loop(#state{}, any(), parse_state()) -> no_return().
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loop(State=#state{parent=Parent, socket=Socket, messages=Messages,
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timeout_ref=TRef}, HandlerState, ParseState) ->
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receive
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%% Socket messages. (HTTP/1.1)
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{OK, Socket, Data} when OK =:= element(1, Messages) ->
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State2 = loop_timeout(State),
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parse(State2, HandlerState, ParseState, Data);
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parse(?reset_idle_timeout(State), HandlerState, ParseState, Data);
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{Closed, Socket} when Closed =:= element(2, Messages) ->
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terminate(State, HandlerState, {error, closed});
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{Error, Socket, Reason} when Error =:= element(3, Messages) ->
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@ -407,18 +427,16 @@ loop(State=#state{parent=Parent, socket=Socket, messages=Messages,
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%% Body reading messages. (HTTP/2)
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{request_body, _Ref, nofin, Data} ->
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maybe_read_body(State),
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State2 = loop_timeout(State),
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parse(State2, HandlerState, ParseState, Data);
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parse(?reset_idle_timeout(State), HandlerState, ParseState, Data);
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%% @todo We need to handle this case as if it was an {error, closed}
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%% but not before we finish processing frames. We probably should have
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%% a check in before_loop to let us stop looping if a flag is set.
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{request_body, _Ref, fin, _, Data} ->
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maybe_read_body(State),
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State2 = loop_timeout(State),
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parse(State2, HandlerState, ParseState, Data);
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parse(?reset_idle_timeout(State), HandlerState, ParseState, Data);
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%% Timeouts.
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{timeout, TRef, ?MODULE} ->
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websocket_close(State, HandlerState, timeout);
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tick_idle_timeout(State, HandlerState, ParseState);
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{timeout, OlderTRef, ?MODULE} when is_reference(OlderTRef) ->
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before_loop(State, HandlerState, ParseState);
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%% System messages.
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@ -600,7 +618,8 @@ commands([{deflate, Deflate}|Tail], State, Data) when is_boolean(Deflate) ->
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commands([{set_options, SetOpts}|Tail], State0=#state{opts=Opts}, Data) ->
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State = case SetOpts of
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#{idle_timeout := IdleTimeout} ->
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loop_timeout(State0#state{opts=Opts#{idle_timeout => IdleTimeout}});
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%% We reset the number of ticks when changing the idle_timeout option.
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set_idle_timeout(State0#state{opts=Opts#{idle_timeout => IdleTimeout}}, 0);
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_ ->
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State0
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end,
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@ -37,6 +37,14 @@ groups() ->
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{japanese, [], SubGroups}
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].
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init_per_suite(Config) ->
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%% Optionally enable `perf` for the current node.
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% spawn(fun() -> ct:pal(os:cmd("perf record -g -F 9999 -o /tmp/ws_perf.data -p " ++ os:getpid() ++ " -- sleep 11")) end),
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Config.
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end_per_suite(_Config) ->
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ok.
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init_per_group(Name=http, Config) ->
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ct:pal("Websocket over cleartext HTTP/1.1 (~s)",
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[init_data_info(Config)]),
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@ -185,6 +193,8 @@ do_full(Config, What, Num, FrameSize) ->
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text -> do_text_data(Config, FrameSize);
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binary -> rand:bytes(FrameSize)
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end,
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%% Heat up the processes before doing the real run.
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% do_full1(ConnPid, StreamRef, Num, FrameType, FrameData),
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{Time, _} = timer:tc(?MODULE, do_full1, [ConnPid, StreamRef, Num, FrameType, FrameData]),
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do_log("~-6s ~-6s ~6s: ~8bµs", [What, FrameType, do_format_size(FrameSize), Time]),
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gun:ws_send(ConnPid, StreamRef, close),
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